What should my crit chance be as a hunter
A massive crit in PvE at the start can pull agro and a crit when the mob has only, say, 10hp is useless. Same with AP, some won't hurt you but you don't want all AP gear as it won't add crit. Oh, and agi adds armour to hunters too, always nice. Post by Shrike This question has many answers, not the least of which is what is your level, your spec, and what do you spend most of your time doing leveling, raiding, PvP, combination.
Also, the way Hunter DPS is calculated is being reworked for the expansion, so post-expansion requires a significantly different answer. I'll try to explain as best I can in general for the current situation and you can work through the details yourself. You're on the right track with a mathematical approach. Let's establish some basics.
Just plug in your own DPS and perform the same analysis. Post by Shrike If you have a good tank and are feigning death as often as possible, you should never have aggro problems when you crit. Post by Urbin Thanks. I'll have to look up my current DPS tonight. Urbin UTC. Simon Nejmann UTC. JohnR UTC. Babe Bridou UTC. Valjean UTC. Rene UTC. Dan UTC. BombayMix UTC.
Christian Stauffer UTC. Shrike UTC. This has to be an error. Comment by Pedanticus In three different places on the stats page it uses "pet's" with an apostrophe for the plural.
The plural of "pet" is "pets" with no apostrophe. Also, how are you using 2 unique epic gems in the same gear set? Please keep the following in mind when posting a comment: Your comment must be in English or it will be removed. Unsure how to post? Check out our handy guide! Simply browse for your screenshot using the form below. Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.
So, yes dance of death incentivizes trying to keep non-crits off the table, so crit is a hige stat for bm. Arguably, you could just stack crit to make your life simple and do great. Versatility and mastery will always increase your damage. Crit is rng, so it is possible it wont. Its just to point out that the more you have, the less value it normally gets, unlike other stats. The closer you get to , the worse it is for crit.
And, it really does start to fall off a cliff. They literally sim the same and use the same information. Additive stats give less of a percentage gain, relative to your current DPS level, the more you have of them.
Crit is no different from other stats in that respect. Your intuitive assumptions about the RNG benefits are leading you astray here. Caps are entirely different from the diminishing returns you are arguing exist here, because the crit cap is a point where the returns literally just suddenly vanish, not just the point where they happen to hit zero. They literally do not. Raidbots uses SimC behind the scenes. AMR is considered worthless by the theorycrafting community for a reason.
AMR if anything will sim slightly lower. Comments The actual proc mechanic for this has not been verified by blizzard. Data indicates that it is more than 4.
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